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Luke Plunkett Luke Plunkett Dec 03, 2019 at 07:00. 11 comments

Civilization VI Bug Crashes Game Unless You Declare War

Civilization VI Bug Crashes Game Unless You Declare War

There’s a bug affecting the Switch version of Civilization VI at the moment that’s causing the game to crash just before the player claims victory, and the current solution is maybe not the most ideal for anyone with a pacifist’s approach to the game.

This Reddit thread (via Eurogamer), beginning with one person complaining about the crash, quickly turns into a group therapy session as others...

11 Comments

Luke Plunkett Luke Plunkett Sep 11, 2019. 16 comments

Uh, Civilization VI Has A Battle Royale Mode Now

Uh, Civilization VI Has A Battle Royale Mode Now

While this might sound like a very late April Fool’s joke, it’s not. Turn-based strategy juggernaut Civilization VI now has its very own battle royale mode, called Red Death.

Instead of just slapping some new rules into the existing game, Red Death is a custom multiplayer scenario that has new factions, characters and new-ish units. Set in the apocalypse, you’ll be playing as one of these new...

16 Comments

Luke Plunkett Luke Plunkett Sep 09, 2019. 10 comments

A Basic Version Of Civilization, Running As An Excel Spreadsheet

A Basic Version Of Civilization, Running As An Excel Spreadsheet

As part of a coding jam, s0lly decided to build a version of Civilization...a version based on the original 1991 video game, and which was made and runs inside a Microsoft Excel spreadsheet.

Here’s the game in action:

As you can see, it’s really just approximating the very early days of Civilization, with a handful of early-game units and the ability to settle cities or explore a map...

10 Comments

Luke Plunkett Luke Plunkett May 20, 2019. 4 comments

Another Civilization Wonder Built In Front Of The Real Thing

Another Civilization Wonder Built In Front Of The Real Thing

Civ fans have a bit of a thing where they like to build in-game wonders in front of the actual wonder , and the latest to achieve the feat is not_today_trebeck, who beat the AI to the punch at Mayan ruins of Chichen Itza.

Like Oxford, the game’s depiction of the wonder is a little condensed , focusing on just a single structure rather than the whole thing. In this case, it’s the great Temple...

4 Comments

Luke Plunkett Luke Plunkett Apr 08, 2019. 16 comments

Civilization Artist Gets Civ VI Looking Like Civ V

Civilization Artist Gets Civ VI Looking Like Civ V

I think Civilization VI looks amazing , but its slightly cartoony visuals—especially when it comes to the environments—may not be for everyone. If that’s you, and you prefer the more muted colour palette of Civilization V, then today you are in luck.

As PCGamesN report, Brian Busatti was an art director on Civ VI, and was recently challenged by his colleagues to try and completely convert the...

16 Comments

Luke Plunkett Luke Plunkett Apr 03, 2019. 15 comments

Civilization VI Saves Games Now Across Both The PC And Nintendo Switch

Civilization VI Saves Games Now Across Both The PC And Nintendo Switch

Microsoft does something similar with its Xbox/PC multiplatform releases, but for some reason this sounds a lot cooler to me: you can now play a game of Civilization VI on your PC, save it, quit, pick up your Switch and keep right on playing the same game.

Summoning the will to save your game and shut it down can be tough, so strong is Civ’s “One More Turn” appeal, but knowing that even if I...

15 Comments

Luke Plunkett Luke Plunkett Mar 21, 2019.

Judy Hopps Would Kick Gandhi's Ass

Judy Hopps Would Kick Gandhi's Ass

This isn’t a screenshot from a functional game of Civilization V, there are mods at work behind the scenes to capture this image. But the idea of leading Zootopia’s animals from their original “savage” condition into the film’s more, ahem, civilized state would make for a great Civ mod.

Luke Plunkett Luke Plunkett Feb 20, 2019. 21 comments

Civilization Has Helped Me Feel Slightly Less Terrible About Climate Change

Civilization Has Helped Me Feel Slightly Less Terrible About Climate Change
Your browser does not support HTML5 video tag.Click here to view original GIFThe giant flood barrier you see here looks a lot cooler in this trailer than it does in the game.

A large part of my day involves sitting on Twitter watching news break, and so a large part of my day is spent surrounded by people justifiably freaking out over climate change news. It’s depressing as hell, but help has...

21 Comments

Luke Plunkett Luke Plunkett Jan 09, 2019. 15 comments

Civilization V's Narrator Has Died

Civilization V's Narrator Has Died

British actor William Morgan Sheppard, the voice of Firaxis’ Civilization V, has died. He was 86.

Sheppard’s career spanned six decades, across TV, theatre, film and video games, and included appearances in everything from Doctor Who to Star Trek to Medal of Honor, whose earlier games he provided the briefings:

But it’s his role as Civilization V’s narrator that will perhaps be...

15 Comments

Mike Fahey Mike Fahey Nov 21, 2018. 17 comments

Gathering Storm Expansion Brings Climate Change To Civilization VI February 14

Gathering Storm Expansion Brings Climate Change To Civilization VI February 14

After spending the past day or so teasing fans with a stream that eventually resolved into a countdown clock, Sid Meier appeared on the Civilization YouTube channel to announce Civilization VI: Gathering Storm, a second expansion coming to PC on February 14, adding forces of nature to the popular strategy game.

The Gathering Storm expansion adds a new worry for world leaders in Civilization...

17 Comments

Jason Schreier Jason Schreier Nov 17, 2018. 21 comments

Civilization VI Runs Well On Switch But Is Missing Some Features

Civilization VI Runs Well On Switch But Is Missing Some Features

Today, Civilization VI comes to Switch, which means two important things. One is that you can now play an incredible strategy game anywhere you’d like. The second is that Gandhi now qualifies for Smash.

The good news is that the game seems to run great. I’ve tested out a few matches and while it takes some time to adjust to the controls, the performance is smooth. There are no severe loading...

21 Comments

Luke Plunkett Luke Plunkett Jul 30, 2018. 14 comments

Civilization IV's Theme Was On America's Got Talent, And It Was Excellent

<i>Civilization IV's</i> Theme Was On <i>America's Got Talent, </i>And It Was Excellent
Your browser does not support HTML5 video tag.Click here to view original GIF

Last week, the procession of pop songs on TV show America’s Got Talent was interrupted by a massive group performance of Baba Yetu, the Grammy-award winning Civilization IV theme .

Sung by the Angel City Chorale, it’s one hell of a performance of Christopher Tin’s work, which despite its surprise contemporary...

14 Comments

Luke Plunkett Luke Plunkett May 23, 2018. 9 comments

Civilization VI Madman Builds 34 Wonders In One City

<i>Civilization VI </i>Madman Builds 34 Wonders In One City

Last month, dadabouin went and did something I’ve never seen accomplished in Civilization VI before: he built 34 wonders in the one city, arranged in a way that has me thankful Civ VI doesn’t have Independence Day’s landmark-destroying aliens in its faction lineup.

Before you ask how it was done, yes, some editing was required. Using FireTuner—a set of editing tools hidden in Civ VI’s...

9 Comments

Luke Plunkett Luke Plunkett Mar 28, 2018. 14 comments

Civilization Player Gets Space Race Victory In 90 AD

<i>Civilization </i>Player Gets Space Race Victory In 90 AD

Civilization IV player WastinTime has achieved something I would never have thought was even remotely possible: winning a space race victory in the strategy classic by launching a rocket two centuries before Jesus was born.

It took an incredible amount of knowledge of the systems underpinning Civ IV for him to even attempt this, and getting there required some innovative ideas on how to build...

14 Comments

Nathan Grayson Nathan Grayson Mar 19, 2018. 16 comments

Fans Discover Game-Changing Typo In Civilization VI's Code

Fans Discover Game-Changing Typo In <i>Civilization VI</i>'s Code

Religion has been a powerful motivating force throughout human history, but some Civilization VI AIs are a little too into religion, at the expense of, well, pretty much everything else. It’s a real bug, and it’s all because of a typo.

Earlier this week, a Something Awful thread pointed to a bizarre irregularity in Civilization VI’s code: In some instances concerning AI civilization leaders’...

16 Comments

Luke Plunkett Luke Plunkett Mar 05, 2018. 16 comments

Civilization's Leaders Are So Very Very Sad

<i>Civilization's</i> Leaders Are So Very Very Sad

One of the real joys of Civilization V, a key factor in keeping people playing once the systems have worn thin, is the game’s character. Each rival AI isn’t just an AI. Thanks to a wonderful combination of art style, animation and voice, they’re very human opponents.

Click here to view this kinja-labs.com embed.

Instead of just reacting to an AI’s calculations, then, you grow to love and...

16 Comments

Luke Plunkett Luke Plunkett Feb 26, 2018. 3 comments

Building Civilization's United Nations Inside The Actual United Nations [Update]

Building Civilization's United Nations Inside The Actual United Nations [Update]

From the same fanbase that brought you “building Oxford inside Oxford ” and “building Petra outside Petra ” comes this, “building Civilization V’s UN inside the UN”.

Reddit user asahcool was at the United Nations in New York the other day representing his college at the UNA Global Engagement conference. He was supposed to be learning how to “inform, inspire, and mobilize the American people to...

3 Comments

Luke Plunkett Luke Plunkett Feb 17, 2018. 18 comments

Civilization VI City Has Over Two Billion People

<i>Civilization VI</i> City Has Over Two Billion People

Used to be that if you got a population of over 20 you had a big city in Civilization. That was until Civ VI came along and changed everything.

Civilization VI: The Kotaku Review

The trouble with reviewing a Civilization game is that they’re always good.

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One of the new game’s features is that many of the districts you can build will share their benefits with neighbouring cities....

18 Comments

Luke Plunkett Luke Plunkett Feb 17, 2018. 18 comments

Civilization VI Update Makes Some Much-Needed Changes

<i>Civilization VI</i> Update Makes Some Much-Needed Changes

A very big update is out for Civ VI today (the first major one since launch), which among other things adds a lot more useful tips to the UI, makes the AI actually upgrade its military units and lets you rename cities.

Civilization VI: The Kotaku Review

The trouble with reviewing a Civilization game is that they’re always good.

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One of my only complaints from my review were some...

18 Comments

Luke Plunkett Luke Plunkett Feb 08, 2018. 11 comments

Civilization VI: Rise and Fall: The Kotaku Review

<i>Civilization VI: Rise and Fall</i>: The <i>Kotaku </i>Review

It took Civilization V two full expansions to become the classic it’s regarded as today . Civilization VI is halfway there.

Civilization VI: The Kotaku Review

The trouble with reviewing a Civilization game is that they’re always good.

Read more Read

While my 2016 review of Civ VI was glowing , it did come with the historical reservation that Civilization games are so big, and their design...

11 Comments

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